So I am working on my review for Drakengard 3 and there is one thing I just don't understand. How is it that this late in the life of the PS3 and 3 games into this series, have they not figured out how to properly set up the camera? I mean seriously, I think almost all of my deaths in the game have been due to the camera going on shitty on me and causing me to lose my place in the world and get destroyed. I mean come on people, if I run up near a 3 story tall monster, how about the camera pan back a little to give me more view of the battlefield instead of zooming into his crouch and giving me a sight line like that of a pervert peeking through a hole in the wall, ala Porky's. (See, her hands are around the camera, so you can't see anything!) Other than that, all the mechanics in the game feel ancient and at times there just isn't enough there to satisfy the snob gamer that I am.