Hello! So, mining is upon us (thanks Minecraft!), but without the downsides (like clogged up lungs), of real mining. With Minecraft set to release in August on the Vita (I'm the one person in the planet who hasn't played it yet), I was wondering what to get that's sort-of in the same vein. Terraria was $15 on the Vita, while under $7 on the Google Play Store (yay for equality!), so I was on the fence about it, despite the raving reviews. Enter PS+ and lo-and-behold, Terraria was free. So I went in expecting indie gaming perfection, specially after liking the demo quite a bit. Sadly, the game didn't live up to my expectations. I got bored of it within a couple of hours, mainly due to the lack of direction from the game. I like free-roaming as much as the other guy, as well as exploration, but the exploration aspect of Terraria didn't seem good enough to keep me on my toes, and the crafting felt like... "mbeh". I was sorely disappointed (not necessarily in the game), but quite happy that I didn't pay the over-the-odds price for it. Now... SteamWorld Dig: similar digging mechanics, but apparently different gameplay? A lot of people are saying it reminds them of Metroid (which I never played.. I got a Sega Mega Drive instead of a SNES.. yeah, I was the ONE kid who did), and Dig Dug (didn't play it either). So I don't really know where to go from here. I like the idea of exploration, but it seems (from what I've seen), that SteamWorld has a bit more direction. Also, no crafting. In its place, there's an upgrade system (borrowed from RPGs?). At the end of the day, though, there's no demo for it, so I'm appealing to this fantastic community. Is SteamWorld Dig enough of a "directional" game with goals and "storyline" that it differs from Terraria? Or having not liked Terraria (which if you like, totally cool), should I stay away from SWD? Thanks!