A huge subject of scrutiny is the status of third party exclusivity in games. Some people think it's great, some think it's abominable, and others are all like, "Yeah, whatever." My question is this: Do you think third party exclusivity for games is good or bad? I've noticed several people think that it's good if it suits their favorite console, and that's understandable. For example: Kingdom Hearts and Metal Gear Solid were third party exclusives on PlayStation consoles at first, but they've recently entered the multiplatform realm, which gives other console makers (err, Microsoft) a chance to beef up their repertoire of games. Then there's the argument about "dumbing down" games. This generation has already seen PS4 and Xbox One games having a bit of disparity between framerates and resolutions. Some argue that if a game is only made for a particular console, then these problems won't occur; the games will look as intended if they're geared toward a single console, like first party titles Forza on Xbox One and Infamous: Second Son on PS4. So what do you guys think? Should we have equal choices with a disparity in graphical quality, or should games be made as intended on a single console? Also, what do you think about timed exclusivity, like the additional PlayStation and Xbox missions on Metal Gear Solid V: Ground Zeroes?