Unreal Engine 4 is now supported by PS4/Xbox One.

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Epic Games have now released their Unreal Engine 4 development platform to registered PlayStation 4 and Xbox One developers. On their site, they have a list of steps to get started:

STEP 1: BECOME A REGISTERED PLAYSTATION OR XBOX DEVELOPER
Microsoft and Sony require you to register as a developer for their platforms before you can be granted access to source code or tools (such as ours) which target them.

To register with Sony: https://www.companyregistration.playstation.com

To register with Microsoft: http://www.xbox.com/en-us/Developers/id

STEP 2: CONTACT EPIC TO VERIFY YOUR REGISTERED STATUS
Start by emailing [email protected] with your full name, company name and type (such as Inc., LLC, Ltd.), mailing address, and email address associated with your registered console account(s). These details need to match those you provided to Microsoft or Sony. Next:

For PlayStation: Visit https://ps4.scedev.net/tm/verify/epic_games on Sony DevNet and click the “confirm status” button.

For Xbox: Please ask your Microsoft account representative send an e-mail to[email protected] confirming your status and referencing your email address.

Finally, Epic will send you an electronic Non-Disclosure Agreement (NDA) via DocuSign. Once you’ve completed that, we’ll send you an email containing instructions for accessing the console code and tools. This is a manual process for now, so please allow a few days to receive access.

STEP 3: DEVELOP!
Once you’ve received console access, you’ll need to compile the code for your desired platforms.

For discussion and community support, we’ve created two new sections in the UE4 Forums for this purpose, “Xbox One Development” and “PlayStation 4 Development,” which are visible only to registered developers for those platforms. Please keep topical console discussions within these forums, as the console-maker NDAs only allow console code and information to be shared among registered developers.

Toward the bottom of the blog article, they also note that Unreal Engine 4.1 has Morpheus VR support. What do you guys think? Should we expect an Unreal Tournament for Morpheus? :-D

Via: Unreal Blog
 

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