Right now I'm playing Tales of Graces F. Great game, but fair warning it has one of the LONGEST starts ups I've ever seen in a game. You're playing as kids for like 5+ hours and then you go to mostly the same locations again as adults to try and set things right that are now falling apart. At least there's a huge emotional, story build up. I feel like it has some payoffs already. Though I'm really curious how the rest of the story will play out. Wish it wasn't T for Teen though. They talk about how deep some of the gashes are, and how injured people are, but there's not a spec of blood, so it takes you out of the moment when that happens. This is not for casual players though. This game is incredibly deep. Tons of stuff to craft, tons of mechanics to learn, every character plays differently, and most importantly... the way you augment gear is odd. You combine your gear with some shards, and then you fight till it's tempered, then you combine your gear with other tempered gear, and then you get crystals with the benefits from the shards, then you upgrade the crystals, and then craft them back into the gear until it's like +99 You won't have to deal with that throughout the course of the regular game... but the end game.. yeah...maybe you will.